No compelling in-character reason is provided either, besides.well, assuming that the PCs just choose to do so? Not even an argument along hte lines of “this planar empire is so impossibly vast that concession to the enemy will save more lives in the long run.”īook 3 is separated into 15 chapters, the vast majority derived from the original 3.5 book. The book infers here and in earlier points that the PCs may join him and serve under his rule, although the vast majority of the AP’s events and choices take the opposite stance. A digital code was provided to Screen Rant for purposes of review.This section of the book is sort of a “sandbox adventure path,” detailing various locales of importance in the City of Brass and how the people and events within can help bring about the downfall of the Grand Sultan. More: Unexplored: Unlocked Edition Review - Chaotic & Charming Dungeon CrawlingĬity of Brass is out now on the Nintendo Switch. It’s worth picking up, but mostly for City of Brass fans who will endure a hampered version of the game for portability’s sake. ![]() On the PC, City of Brass is a tough but fair experience that draws inspiration from some of the best games in the genre, but the Switch port pulls the shortest straw. Fighting multiple enemies at once amplifies the myriad control issues, which compromises that tenuous roguelite seesaw of challenge which the game wants to wear proudly. ![]() Details like this imply it as a rushed adaptation to the Switch, whose other roguelites (like Dead Cells) frequently include a daily challenge option. Gone is the leaderboard or any online features, including daily challenges - strangely, a leaderboard option is technically presented in the menu, but only collects your own run history. As a port, City of Brass on the Switch is left wanting.
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